
Sinara
Sinara’s 4-star Awakening Skill, “Fearless Advancement”, is the center of the Bleed/Crit setup. When activated, her skill silences all allied commanders, preventing them from using their Active Army Skills or triggering Weakness Attacks. This limitation means that bleed becomes the sole synergy in play, as other effects are halted.
In exchange for this silence, Sinara’s Fearless Advancement grants melee troops (cavalry, infantry, and spearmen) a 70% chance of performing an additional attack (normal attacks) and a 20% chance of striking twice during the battelfield.
Red Weapon :

Sinara's War Soul Awakening Skill [Fearless Advancement] changed to: When allied melee troops use normal attacks, there is a 30% chance of attacking 1 additional time´s (Damage Coefficient: 30%], a 40% chance of attacking 2 additional time{s} [Damage Coefficient: 30%], and a 30% chance of
attacking 3 additional time´s ) (Damage Coefficient: 30%]. However, allied troops are [Silenced] and [Excited]. [Silenced] Status: Unable to cast Active Army Skills. [Excited] Status: Unable to initiate weakness attacks against the weakest lineup.